GolemsWar
Leader Skill
Increases the HP of ally monsters in the Arena by 33%.
Awakened
7
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
[[ATK * 3.8]]
3
Defensive Stance
Cooldown: 5 TurnsIncreases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
- Lv.2 Damage +15%
- Lv.3 Cooltime Turn -1
6
Strategic Prevention
Cooldown: 4 TurnsAttacks an enemy to set the Attack Bar to 0 with a 70% chance and stunning it for 1 turn. The damage of this skill increases accordingly to your Defense.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +20%
- Lv.6 Cooltime Turn -1
[[ATK * 3.0] + [DEF * 3.0]]
Updated on 3.7.2