GolemsWar
Leader Skill
The Defense of ally Monsters is increased by 21% in Guild Battles.
7
Hammer Punch
Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
[[DEF * 1.8]]
5
Body Press
Cooldown: 4 TurnsCrushes all enemies and decreases their Attack Bar by 30% each. The damage of this attack increases according to your MAX HP and Defense.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[[DEF * 1.25] + [ATTACK_TOT_HP * 0.15]]
5
Full Power Punch
Cooldown: 5 TurnsStrikes with every last bit of power left in the body. This attack will ignore the target's Defense, but you will be stunned for 1 turn after performing this attack. The damage of this attack increases according to your Defense.
- Lv.2 Damage 5%
- Lv.3 Damage 10%
- Lv.4 Damage 10%
- Lv.5 Cooltime Turn -1
[[DEF * 1.6]]