GolemsWar

Leader Skill
Increases the HP of ally monsters in Guild Battles by 33%.
6

Pierce Soul
Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns. The damage increases according to you MAX HP.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%

Updated on 3.2.0
Awakened
5

Soul Devourer
Cooldown: 4 TurnsDeals damage proportionate to your MAX HP and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower.
- Lv.2 Damage + 5%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn - 1
Updated on 2.1.3

Deadly Wrath
Cooldown: 5 TurnsAttacks all enemies with a deadly wrath, dealing damage proportionate to your MAX HP, and Brands them for 2 turns. In addition, creates a shield that's equivalent to 20% of the inflicted damage on yourself for 2 turns. The cooldown time of [Deadly Wrath] will be reset if an ally gets defeated while the skill is on cooldown.


Updated on 5.2.2