Increases the HP of ally monsters with Dark attribute by 50%.
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
PunishmentCooldown: 3 Turns
Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime turn -1
The damage you receive decreases as more allies survive and the damage you inflict increases as more allies die. Additionally, the enemy you attack will be provoked for 1 turn.