# GolemsWar

### Leader Skill

Increase the Resistance of ally monsters in the Arena by 40%.

### Roll Dice

Roll 2 dices to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chance of landing a Glancing Hit. Instantly gains another turn if you get the same number.

- Lv.2 Damage +5%
- Lv3. Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%

### Dice Trick

Cooldown: 4 TurnsRolls 2 dice to attack all enemies and randomly grants Unrecoverable, Decrease DEF, Increased chance of landing a Glacing Hit Effects for 2 turns. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number.

- Lv.2 Damage +5%
- Lv3. Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1

### Destiny Dice

Cooldown: 7 TurnsRolls 2 dice to redistribute the HP ratio of the enemy according to the smaller number you get on the dice. Instantly gain another turn if you get the same number. This skill can't be used on Boss.

- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1