Skills

The Critical Rate of ally Monsters is increased by 16% in Guild Battles.
[[ATK * 3.8]]
6 Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%

ignore defense
Update 3.1.0
[[ATK * 1.8]]
5 Drunken Kick
Cooldown: 4 Turns

Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
Update 3.8.9
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[[ATK * 2.5]]
6 Snake Punch
Cooldown: 4 Turns

Attacks the enemy 3 times to grant Continuous Damage for 1 turn with each attack and increases the Critical Rate of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1


multiple strike
Update 3.8.9
Rune Sets
Dano
2Fatal / Blade
ATK %
2
CRIT DMG %
4
ATK %
6