Darkness Inugami (Kro) Darkness Inugami (Kro) Darkness Inugami (Kro)
Grade (Natural)
Grade (Awakened)
Element Darkness
Family Inugami
Type Attack
Awakened Bonus Strengthen Skill [Scratch]
Secondary Awakened Bonus Strengthen Skill [Team Up] and [Scar]

General Review


3

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

3 Rates
My Rate

Stats

35Level
6660HP
460ATK
428DEF
108SPD
40Level
9060HP
626ATK
582DEF
108SPD
35Level
7020HP
565ATK
460DEF
108SPD
40Level
9555HP
769ATK
626DEF
108SPD

Darkness Inugami (Kro)

Fire Water Wind Light Darkness

Skills

Scratch 4 Scratch
Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Effect Rate +10%
Decrease DEF
Team Up 2 Team Up Cooldown: 4 Turns
Teams up with another ally to attack an enemy.
  • Lv.2 Cooltime Turn -1
team attack
Scar 5 Scar Cooldown: 4 Turns
Attacks on the enemy's wounds. The damage increases by 50% for each harmful effect on the enemy.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
increase damage with harmful effect
Update 4.2.3

Awakened

Scratch 6 Scratch
Attacks with giant claws to weaken the enemy's defense for 2 turns with a 50% chance and inflicts Continuous Damage for 3 turns with a 50% chance.
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Harmful Effect Rate +10%
Continuous DMG Decrease DEF

Secondary Awakened

Scratch 5 Scratch
Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns with an 80% chance and inflicts Continuous Damage for 3 turns with an 80% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Effect Rate +10%
Continuous DMG Decrease DEF
Team Up 4 Team Up Cooldown: 3 Turns
Teams up with another ally to attack an enemy. The damage increases by 20% for each harmful effect on the enemy, and this effect also applies to the ally who attacks together.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
increase damage with harmful effect team attack
Scar 2 Scar Cooldown: 3 Turns
Attacks on the enemy's wounds to leave a Branding Effect for 2 turns. The damage increases by 50% for each harmful effect on the enemy.
  • Lv.2 Harmful Effect Rate +1 Turns
Brand
increase damage with harmful effect

Others Infos

Where to Get
Craft Material
Awakening Material
Essence of Darkness (Mid) x 15 15
Essence of Darkness (Low) x 10 10
Essence of Magic (Mid) x 10 10
Essence of Magic (Low) x 5 5
Maximize Skills
Devilmon x 8 8
Devilmon (Awakened) x 8 5
Devilmon (Secondary Awakened) x 8 8

Rune Sets

Debuff

0

Swift / Focus

ATK % 2
ATK % 4
ACC % 6
Swift (4) - SPD +25% Focus (2) - ACC +20%

Dano

0

Fatal / Blade

ATK % 2
CRIT DMG % 4
ATK % 6
Fatal (4) - ATK +35% Blade (2) - CRIT R +12%

Critico

0

Revenge / Violent

SPD 2
CRIT DMG % 4
ATK % 6
Revenge (2) - Counterattack +15% Violent (4) - Get Extra Turn +22% Suggest By Nominuos