GolemsWar
![Skill: Leader Skill](/monsters/rakshasa/ran-s0.png)
Leader Skill
Increases the Attack Power of ally monsters by 25%.
7
![Skill: Swing](/monsters/rakshasa/ran-s1.png)
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
![Decrease ATK SPD](/images/status/D-decrease-atk-spd.png)
5
![Skill: Fast Swing](/monsters/rakshasa/ran-s2.png)
Fast Swing
Cooldown: 4 TurnsAttacks 3 times a row and inflicts Continuous Damage for 2 turns if you land a Critical Hit. The damage also increases as your Attack Speed increases.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
![Continuous DMG](/images/status/D-continous-dmg.png)
Updated on 3.4.4
5
![Skill: Devil's Whip](/monsters/rakshasa/ran-s3.png)
Devil's Whip
Cooldown: 4 TurnsAttacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime Turn -1
![Stun](/images/status/D-stun.png)
Updated on 3.4.4