GolemsWar

Leader Skill
Increases the Attack Power of ally monsters by 25%.
7

Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%

5

Fast Swing
Cooldown: 4 TurnsAttacks 3 times a row and inflicts Continuous Damage for 2 turns if you land a Critical Hit. The damage also increases as your Attack Speed increases.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1

Updated on 3.4.4
5

Devil's Whip
Cooldown: 4 TurnsAttacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime Turn -1

Updated on 3.4.4