Skills

Increases the Critical Rate of ally monsters in the Dungeons by 33%.
increase critical rate
[[ATTACK_TOT_HP * 0.40 FIXED]]
3 Meditate
Cooldown: 5 Turns

Recovers 40% of the MAX HP through meditation. This skill will heal the ally with the lowest HP ratio instead, if your HP is more than 50%.
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
recover hp
[[ATTACK_TOT_HP * 0.29]]
6 Trick of Fire
Cooldown: 5 Turns

Attacks all enemies with the spell for power of fire and disturbs the HP recovery for 2 turns with a 75% chance. The Attack Power increases as your MAX HP increases.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.6 Cooltime Turn -1

area attack
Awakened
[[ATK * 1.1] + [ATTACK_TOT_HP * 0.18]]
5 Crushing Blow

Strikes and inflicts damage proportionate to your MAX HP and inflicts continuous damage for 2 turns with a 50% chance. Increases the attack speed for 2 turns if you get a critical hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%


Rune Sets
Bateu levou
1Revenge / Violent
HP %
2
CRIT DMG %
4
HP %
6
Tank
0Energy / Energy /Endure
HP %
2
HP %
4
RES %
6
Tank
0Energy / Violent
HP %
2
HP %
4
HP %
6
Tank II
0Violent / Will
HP %
2
HP %
4
HP %
6
Tankasso
0Violent / Will
HP %
2
HP %
4
HP %
6