Increase the HP of ally monsters with Fire attribute by 40%.
Attacks the enemy to inflict damage that increases according to your Defense and increases your Defense by 30% (Accumulates up to 5 times).
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
- Lv.7 Damage +10%
Destructive ClawsCooldown: 5 Turns
Inflicts damage on the enemy in proportion to your Defense and destroys the target's HP by the amount of damage dealt. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 10% until the statue state is gone.
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Statue of ProtectionPassive
If your turn ends with 70% or higher HP, you will be turned into a statue until the next turn starts. The damage dealt on allies will be reduced gradually if the ally gets attacked with multiple hits when you are turned into a statue.