Skills

Attacks the enemy with the power of condensed magic.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%

Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1

Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened

Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you'll be uncontrollable and die when the effect ends.
Rune Sets
WhiteWalker
0Blade / Swift
SPD
2
CRIT DMG %
4
ATK %
6
Atk
0Nemesis / Violent
ATK %
2
ATK %
4
ATK %
6
Ataque
0Nemesis / Violent
SPD
2
CRIT DMG %
4
ATK %
6