Grade (Natural)
Grade (Awakened)
Element Fire
Family Homunculu
Type Attack
Awakened Bonus New Skill [Magic Power Explosion]

General Review


5

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

1 Rates

Stats

35Level
7500HP
605ATK
468DEF
101SPD
40Level
10215HP
823ATK
637DEF
101SPD
Grade Grade Grade Grade Grade

Homunculu Fire

Homunculu Fire Homunculu Fire
Fire Water Wind Light Darkness

Skills

Magic Ray 5 Magic Ray
Attacks the enemy with the power of condensed magic.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Magic Bullet 6 Magic Bullet Cooldown: 4 Turns
Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Magic Power Burst 5 Magic Power Burst Cooldown: 5 Turns
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Awakened

Magic Power Explosion Magic Power Explosion Passive (Cooldown: 10 Turns)
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you'll be uncontrollable and die when the effect ends.

Rune Sets

WhiteWalker

0

Blade / Swift

SPD 2
CRIT DMG % 4
ATK % 6
Blade (2) - CRIT R +12% Swift (4) - SPD +25% Suggest By Will_Targaryen

Atk

0

Nemesis / Violent

ATK % 2
ATK % 4
ATK % 6
Nemesis (2) - ATK Gauge +4% (for every 7% HP lost) Violent (4) - Get Extra Turn +22% Suggest By Scong200

Ataque

0

Nemesis / Violent

SPD 2
CRIT DMG % 4
ATK % 6
Nemesis (2) - ATK Gauge +4% (for every 7% HP lost) Violent (4) - Get Extra Turn +22% Suggest By RonyMotoG4