Grade (Natural)
Grade (Awakened)
Element Fire
Family Horus
Type Defense
Awakened Bonus Leader Skill

General Review


3

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

3 Rates

Stats

35Level
6900HP
460ATK
533DEF
102SPD
40Level
9390HP
626ATK
725DEF
102SPD
Grade Grade Grade Grade

Horus Fire

Duamutef

Horus Fire (Duamutef) Horus Fire (Duamutef)
Fire Water Wind Light Darkness

Skills

[[ATK * 3.8]]
Overpower 7 Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%
reduce attack bar
Defensive Stance 3 Defensive Stance Cooldown: 5 Turns
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
  • Lv.2 Damage +15%
  • Lv.3 Cooltime Turn -1
Increased CRI Resist Increase DEF
[[ATK * 3.0] + [DEF * 3.0]]
Strategic Prevention 6 Strategic Prevention Cooldown: 4 Turns
Attacks an enemy to set the Attack Bar to 0 with a 70% chance and stunning it for 1 turn. The damage of this skill increases accordingly to your Defense.
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +20%
  • Lv.6 Cooltime Turn -1
Stun
reduce attack bar
Update 3.7.2

Awakened

Leader Skill Leader Skill
Increases the HP of ally monsters in the Arena by 33%.
increase hp

Rune Sets

DEF

1

Guard / Violent

HP % 2
DEF % 4
HP % 6
Guard (2) - DEF +15% Violent (4) - Get Extra Turn +22% Suggest By Neena

Rodada Extra

0

Violent / Focus

SPD 2
DEF % 4
HP % 6
Violent (4) - Get Extra Turn +22% Focus (2) - ACC +20%

Full Guard

0

Guard / Guard /Guard

DEF % 2
DEF % 4
DEF % 6
Guard (2) - DEF +15% Suggest By Romuloleao