Grade (Natural)
Grade (Awakened)
Element Fire
Family Imp Champion
Type Attack
Awakened Bonus Increase Critical Rate by 15%.

General Review


0

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

0 Rates

Stats

35Level
6300HP
517ATK
396DEF
102SPD
40Level
8565HP
703ATK
538DEF
102SPD
Grade Grade Grade

Imp Champion Fire

Fairo

Imp Champion Fire (Fairo) Imp Champion Fire (Fairo)
Fire Water Wind Light Darkness

Skills

Spear Charge 5 Spear Charge
Charge towards the enemy with a spear. Increases your Attack power for 2 turn if you get a Critical Hit. Inflicts continuous damage for 1 turn with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Increase ATK Continuous DMG
Update 2.1.8
Spear Pierce 5 Spear Pierce Cooldown: 4 Turns
Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for 2 turns if you get a Critical Hit.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Continuous DMG
damage with target max hp
Update 2.1.8
Flame Thrower 6 Flame Thrower Cooldown: 5 Turns
Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Continuous DMG
area attack multiple strike
Update 2.1.8

Rune Sets

Dano

1

Fatal / Blade

ATK % 2
CRIT R % 4
ATK % 6
Fatal (4) - ATK +35% Blade (2) - CRIT R +12%