Increases the Attack Power of ally monsters with Fire attribute by 40%.
Attacks an enemy 3 times with a shimmering light. Each strike has a 15% chance to inflict Continuous Damage for 3 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +20%
EnchantCooldown: 4 Turns
Puts the enemy to sleep for 2 turns. Instantly recovers a turn when used.
- Lv.2 Cooltime turn -1
Phantom LightCooldown: 3 Turns
Attacks the enemy 5 times with a ball of light and recovers your HP by the amount of damage dealt. Each attack has a 50% chance to leave a Branding Effect for 2 turns and the skill will deal 25% increased damage to enemies under Branding Effect.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%