GolemsWar
Leader Skill
Increases the Resistance of ally monsters by 30%.
Awakened
5
Double Shot
Attacks by throwing 2 cards, each having a 50% chance to remove a beneficial effect.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
[[ATK * 1.9]]
6
Flame Shot
Cooldown: 4 TurnsAttacks with a magic card and weakens the enemy's Attack Power and Defense for 2 turns with an 80% chance.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
[[ATK * 5.5]]
Updated on 4.2.3
5
Wheel of Fire
Cooldown: 5 TurnsAttacks all enemies 3 times with a spinning circle of fire, with each strike having a 30% chance to stun the enemy. Elongates the harmful effect granted on the enemy by 1 turn with a 20% chance when used with full HP.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime Turn -1
[[ATK * 1.4]]
Updated on 3.8.5