GolemsWar
![Skill: Leader Skill](/monsters/dragon-knight/jager-s0.png)
Leader Skill
Increases the Defense of ally monsters with Light attribute by 50%.
5
![Skill: Dragon's Might](/monsters/dragon-knight/jager-s1.png)
Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
- Lv.2 Damage + 5%
- Lv.3 Damage + 5%
- Lv.4 Damage + 10%
- Lv.5 Damage + 10%
![Continuous DMG](/images/status/D-continous-dmg.png)
6
![Skill: Justice](/monsters/dragon-knight/jager-s2.png)
Justice
Cooldown: 4 TurnsChannels burning rage to inflict great damage to an enemy. The damage increases according to the number of dead allies.
- Lv.2 Damage + 10%
- Lv.3 Damage + 10%
- Lv.4 Cooltime turn -1
- Lv.5 Damage + 10%
- Lv.6 Cooltime turn -1
![Skill: King's Rage](/monsters/dragon-knight/jager-s3.png)
King's Rage
PassiveGains immunity against inability effects and increases your Attack power by 20% each time your allies are attacked. Accumulates up to 10 times.
![Immunity](/images/status/B-immunity.png)
![Increase ATK](/images/status/B-increase-atk.png)
Updated on 3.5.4