GolemsWar
5

Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +10%
6

Ankle Shot
Cooldown: 4 TurnsAttacks an enemy, stunning it for 1 turn with a 50% chance. If the target is stunned by your attack, you instantly gain another turn.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1

Updated on 3.8.5
5

Steady Shot
Cooldown: 5 TurnsAims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Updated on 3.8.5