GolemsWar
![Skill: Leader Skill](/monsters/harpu/sia-s0.png)
Leader Skill
Increases the Defense of ally monsters with Light attribute by 25%.
7
![Skill: Blackout Kick](/monsters/harpu/sia-s1.png)
Blackout Kick
Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 2 turn.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
![Decrease ATK](/images/status/D-decrease-atk.png)
2
![Skill: Shriek](/monsters/harpu/sia-s2.png)
Shriek
Cooldown: 4 TurnsUnleashes a piercing scream, stunning the enemy and inflicting Continuous Damage for 3 turns. This skill receives 50% additional Accuracy.
- Lv.2 Cooldown Turn -1
![Continuous DMG](/images/status/D-continous-dmg.png)
![Stun](/images/status/D-stun.png)
5
![Skill: Great Friends](/monsters/harpu/sia-s3.png)
Great Friends
Cooldown: 5 TurnsBrings out some friends to attack the enemies randomly 6 times and decreases theirs Attack Bar by 20% each.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Updated on 3.4.0
Awakened