Grade (Natural)
Grade (Awakened)
Element Light
Family Magical Archer
Type Attack
Awakened Bonus Leader Skill

General Review


3

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

1 Rates

Stats

35Level
7635HP
646ATK
299DEF
105SPD
40Level
10380HP
878ATK
406DEF
105SPD
Grade Grade Grade Grade

Magical Archer Light

Chris

Magical Archer Light (Chris) Magical Archer Light (Chris)
Fire Water Wind Light Light Darkness

Skills

[[ATK * 3.7]]
Magic Arrow 6 Magic Arrow
Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
increase damage with harmful effect
[[ATK * 1.0] * [ATTACK_SPEED + 100]/ [40]]
Light Arrow 6 Light Arrow Cooldown: 3 Turns
Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
[[ATK * 7.5]]
Critical Arrow 7 Critical Arrow Cooldown: 5 Turns
Attacks the enemy with a powerful magic arrow to stun and decrease the target's defense for 2 turns with a 60% chance each.
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +20%
  • Lv.7 Cooltime Turn -1
Decrease DEF Stun
Update 3.8.6

Awakened

Leader Skill Leader Skill
Increases the Attack Power of ally monsters with Light attribute by 35%.
increase attack power

Rune Sets

Dano

0

Rage / Blade

ATK % 2
CRIT DMG % 4
ATK % 6
Rage (4) - CRIT DMG +40% Blade (2) - CRIT R +12%