Grade (Natural)
Grade (Awakened)
Element Light
Family Magical Archer
Type Attack
Awakened Bonus Leader Skill

General Review


4

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

1 Rates

Stats

35Level
6540HP
549ATK
347DEF
105SPD
40Level
8895HP
747ATK
472DEF
105SPD
Grade Grade Grade

Magical Archer Light

Fami

Magical Archer Light (Fami) Magical Archer Light (Fami)
Fire Water Wind Light Light Darkness

Skills

Magic Arrow 6 Magic Arrow
Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
increase damage with harmful effect
Light Wedged Arrow 5 Light Wedged Arrow Cooldown: 4 Turns
Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%.
  • Lv.2 Damage + 5%
  • Lv.3 Damage + 10%
  • Lv.4 Damage + 10%
  • Lv.5 Cooltime Turn -1
Decrease ATK SPD
area attack
Critical Arrow 7 Critical Arrow Cooldown: 5 Turns
Attacks the enemy with a powerful magic arrow. This attack has a 60% chance to stun the target and decrease the target's Defense for 2 turns with each attack.
  • Lv.2 Harmful Effect Rate + 10%
  • Lv.3 Damage + 10%
  • Lv.4 Harmful Effect Rate + 10%
  • Lv.5 Damage + 10%
  • Lv.6 Harmful Effect Rate + 20%
  • Lv.7 Cooltime Turn -1
Decrease DEF Stun

Awakened

Leader Skill Leader Skill
Increases the Critical Damage of ally monsters by 25%.

Rune Sets

Dano

1

Fatal / Blade

ATK % 2
CRIT R % 4
ATK % 6
Fatal (4) - ATK +35% Blade (2) - CRIT R +12%