Increases the Attack Power of ally monsters in Guild Battles by 21%.
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Counter AttackCooldown: 4 Turns
Increases Critical Rate for 2 turns and counterattacks when attacked. Additionally, decreases the damage you receive by half if you get attacked while the [Counterattack] skill is on cooldown.
- Lv.2 Cooltime Turn -1
Absorbs the attack bar by 20% if you attack a monster with same or lower HP status compared to yours. Recovers your HP em 20% of the damage dealt if you attack a monster that has better HP status then yours.