Increases the Critical Rate of ally monsters by 17%.
Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
Burning DesertCooldown: 4 Turns
Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
If an ally receives an attack that kills them, that death will be prevented and 30% of your MAX HP will be transfered to that ally. This skill will not activate if your HP is below 30%.