GolemsWar

Leader Skill
Increases the Defense of ally monsters in the Dungeons by 44%.
5

Crushing Blow
Strikes and inflicts damage proportionate to your MAX HP and stuns the enemy for 1 turn with a 30% chance. Increases the attack speed for 2 turns if you get a critical hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%


[[ATK * 1.1] + [ATTACK_TOT_HP * 0.18]]
Awakened
2

Defend
Cooldown: 5 TurnsProtects the ally target decreasing the inflicted damage to 0 for 3 turns when your ally is attacked, you receives 50% of the original damage and counterattacks the enemy target. Additionally recovers a turn instantly.
- Lv.2 Cooltime Turn -1

Updated on 3.7.2
7

Trick of Water
Cooldown: 5 TurnsAttack all enemies with the spell of power of water and decreases the attack speed for 2 turns with and 80% chance. The Attack Power Increases as you MAX HP increases.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Cooltime Turn -1

[[ATTACK_TOT_HP * 0.28]]