Skills

Increases the Defense of ally monsters in the Dungeons by 44%.
increase defense

Protects the ally target decreasing the inflicted damage to 0 for 3 turns when your ally is attacked, you receives 50% of the original damage and counterattacks the enemy target. Additionally recovers a turn instantly.
- Lv.2 Cooltime Turn -1

extra turn
Update 3.7.2
[[ATTACK_TOT_HP * 0.28]]
7 Trick of Water
Cooldown: 5 Turns

Attack all enemies with the spell of power of water and decreases the attack speed for 2 turns with and 80% chance. The Attack Power Increases as you MAX HP increases.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Cooltime Turn -1

area attack
Awakened
[[ATK * 1.1] + [ATTACK_TOT_HP * 0.18]]
5 Crushing Blow

Strikes and inflicts damage proportionate to your MAX HP and stuns the enemy for 1 turn with a 30% chance. Increases the attack speed for 2 turns if you get a critical hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%


Rune Sets
Tank/Multi.Turns
1Revenge / Violent
HP %
2
HP %
4
HP %
6
Tank
0Energy / Energy /Energy
SPD
2
HP %
4
RES %
6
XD
0Focus / Guard /Nemesis
ATK %
2
CRIT R %
4
ATK %
6
FAST TANK
0Shield / Swift
SPD
2
HP %
4
HP %
6
chupatetas
0Blade / Violent
HP %
2
CRIT DMG %
4
HP %
6
Pvp
0Despair / Revenge
SPD
2
HP %
4
HP %
6