Water Dice Magician (Reno) Water Dice Magician (Reno)
Grade (Natural)
Grade (Awakened)
Element Water
Family Dice Magician
Type Attack
Awakened Bonus Leader Skill

General Review


3

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

3 Rates
My Rate

Stats

35Level
6660HP
573ATK
436DEF
102SPD
40Level
9060HP
780ATK
593DEF
102SPD

Water Dice Magician (Reno)

Fire Water Wind Light Darkness

Skills

Roll Dice 5 Roll Dice
Roll 2 dices to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chance of landing a Glancing Hit. Instantly gains another turn if you get the same number.
  • Lv.2 Damage +5%
  • Lv3. Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Decrease DEF Increased chances of missing Unrecoverable
extra turn multiple strike
Update 4.2.3
Dice Trick 6 Dice Trick Cooldown: 4 Turns
Rolls 2 dice to attack all enemies and randomly grants Unrecoverable, Decrease DEF, Increased chance of landing a Glacing Hit Effects for 2 turns. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number.
  • Lv.2 Damage +5%
  • Lv3. Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Decrease DEF Increased chances of missing Unrecoverable
extra turn
Update 4.2.3
Dice Madness 4 Dice Madness Cooldown: 5 Turns
Rolls the dice 4 times to attack all enemies. The larger the number of dice, the greater the damage. If the number is the same as the previous number, the attack ignores the enemy's Defense.
  • Lv.2 Damage +10%
  • Lv3. Damage +10%
  • Lv.4 Cooltime Turn -1
area attack ignore defense

Awakened

Leader Skill Leader Skill
Increase the Critical Rate of ally monsters in the Arena by 24%.
increase critical rate

Others Infos

Where to Get
Legendary Scroll
Mystical Scroll
Mystical Summon
Water Scroll
Craft Material
Awakening Material
Essence of Magic (Mid) x 15 15
Essence of Magic (High) x 5 5
Essence of Water (Mid) x 20 20
Essence of Water (High) x 10 10
Maximize Skills
Devilmon x 12 12
Devilmon (Awakened) x 12 0

Rune Sets

TOA

4

Despair / Focus

ATK % 2
CRIT DMG % 4
ATK % 6
Despair (4) - Stun Rate +25% Focus (2) - ACC +20% Suggest By Summoner1450

Arena

1

Blade / Rage

ATK % 2
CRIT DMG % 4
ATK % 6
Blade (2) - CRIT R +12% Rage (4) - CRIT DMG +40% Suggest By Summoner1450

Iniciante

0

Blade / Fatal

ATK % 2
CRIT DMG % 4
ATK % 6
Blade (2) - CRIT R +12% Fatal (4) - ATK +35% Suggest By Darksyon

FARMER

0

Fatal / Revenge

SPD 2
ATK % 4
ATK % 6
Fatal (4) - ATK +35% Revenge (2) - Counterattack +15% Suggest By Fulldido

dano

0

Blade / Rage

ATK % 2
CRIT DMG % 4
ATK % 6
Blade (2) - CRIT R +12% Rage (4) - CRIT DMG +40% Suggest By SharpzZyn

Dano

0

Blade / Rage

ATK % 2
CRIT R % 4
ATK % 6
Blade (2) - CRIT R +12% Rage (4) - CRIT DMG +40% Suggest By SharpzZyn

Fun Dice

0

Revenge / Violent

SPD 2
CRIT DMG % 4
ATK % 6
Revenge (2) - Counterattack +15% Violent (4) - Get Extra Turn +22% Suggest By Ashogar

HYBRID

0

Despair / Revenge

ATK % 2
ATK % 4
HP % 6
Despair (4) - Stun Rate +25% Revenge (2) - Counterattack +15% Suggest By LucaasPatricioo