Grade (Natural)
Grade (Awakened)
Element Water
Family Fairy
Type Support
Awakened Bonus New Skill [Sleep Spell]
Secondary Awakened Bonus Strengthen Skill [Aqua Hurricane] and [Purify]

General Review


2

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

4 Rates

Stats

35Level
6660HP
460ATK
428DEF
104SPD
40Level
9060HP
626ATK
582DEF
104SPD
35Level
7380HP
525ATK
476DEF
104SPD
40Level
10050HP
714ATK
648DEF
104SPD
Grade Grade Grade

Fairy Water

Elucia

Fairy Water (Elucia) Fairy Water (Elucia) Fairy Water (Elucia)
Fire Water Wind Light Darkness

Skills

Leader Skill Leader Skill
Increases the Resistance of ally monsters by 20%
increase resistence
[[ATK * 1.2]]
Aqua Hurricane 8 Aqua Hurricane
Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn with a 20% chance.
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +5%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +25%
Stun
multiple strike
[[ATK * 4]]
Purify 6 Purify Cooldown: 3 Turns
Recovers the target's HP and removes all harmful effects. The recovery amount is proportionate to the Attack Power.
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +5%
  • Lv.4 Recovery +10%
  • Lv.5 Recovery +10%
  • Lv.6 Cooltime Turn -1
recover hp remove harmful effect

Awakened

[[ATK * 6.0]]
Sleep Spell 5 Sleep Spell Cooldown: 5 Turns
Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. 
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1
Sleep

Secondary Awakened

1.4*{ATK}
Aqua Hurricane 3 Aqua Hurricane
Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
Freeze
multiple strike
4.8*{ATK}
Purify 5 Purify Cooldown: 2 Turns
Removes all harmful effects on the target ally, increases the target's Attack Bar by 25% and recovers its HP. The recovery amount is proportionate to the Attack Power.
  • Lv.2 Recovery +10%
  • Lv.3 Attack Bar Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Attack Bar Recovery +10%
increase attack bar recover hp remove harmful effect
7.0*{ATK}
Sleep Spell 3 Sleep Spell Cooldown: 3 Turns
Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked.
  • Lv.2 Damage +5%
  • Lv.3 Damage +15%
Sleep

Rune Sets

Híbrido

12

Fatal / Energy

HP % 2
ATK % 4
ATK % 6
Fatal (4) - ATK +35% Energy (2) - HP +15%

HP

5

Energy / Energy /Energy

HP % 2
HP % 4
HP % 6
Energy (2) - HP +15%

Controle

1

Despair / Focus

HP % 2
ATK % 4
ACC % 6
Despair (4) - Stun Rate +25% Focus (2) - ACC +20%

CONTROLE CONSTANTE

0

Energy / Revenge /Revenge

SPD 2
HP % 4
ATK % 6
Energy (2) - HP +15% Revenge (2) - Counterattack +15% Suggest By Kaiser