Water Imp Champion (Yaku) Water Imp Champion (Yaku)
Grade (Natural)
Grade (Awakened)
Element Water
Family Imp Champion
Type Attack
Awakened Bonus Increase Critical Rate by 15%.

General Review


2

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

2 Rates
My Rate

Stats

35Level
6060HP
525ATK
404DEF
102SPD
40Level
8235HP
714ATK
549DEF
102SPD

Water Imp Champion (Yaku)

Fire Water Wind Light Darkness

Skills

[[ATK * 3.8]]
Spear Charge 5 Spear Charge
Charge towards the enemy with a spear. Increases your Attack power for 2 turn if you get a Critical Hit. Inflicts continuous damage for 1 turn with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Increase ATK Continuous DMG
Update 2.1.8
[[ATK * 4.8] + [TARGET_TOT_HP * 0.10]]
Spear Pierce 5 Spear Pierce Cooldown: 4 Turns
Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for 2 turns if you get a Critical Hit.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Continuous DMG
damage with target max hp
Update 2.1.8
[[ATK * 1.5]]
Wipe Out 5 Wipe Out Cooldown: 4 Turns
Charges towards the enemy to attack 5 times. Ignores the enemy's Defense with a 25% chance.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
ignore defense multiple strike
Update 2.1.8

Others Infos

Where to Get
Craft Material
Awakening Material
Essence of Water (Mid) x 15 15
Essence of Water (Low) x 10 10
Essence of Magic (Mid) x 10 10
Essence of Magic (Low) x 5 5
Maximize Skills
Devilmon x 12 12

Rune Sets

Dano

0

Fatal / Blade

ATK % 2
CRIT R % 4
ATK % 6
Fatal (4) - ATK +35% Blade (2) - CRIT R +12%

high damage

0

Blade / Fatal

ATK % 2
CRIT DMG % 4
ATK % 6
Blade (2) - CRIT R +12% Fatal (4) - ATK +35% Suggest By GGB2008