Water Living Armor (Nickel) Water Living Armor (Nickel)
Grade (Natural)
Grade (Awakened)
Element Water
Family Living Armor
Type Defense
Awakened Bonus Increase Critical Rate by 15%.

General Review


0

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

0 Rates
My Rate

Stats

35Level
6660HP
379ATK
509DEF
98SPD
40Level
9060HP
516ATK
692DEF
98SPD

Water Living Armor (Nickel)

Fire Water Wind Light Darkness

Skills

Pulverize 8 Pulverize
Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. The damage increases according to your Defense.
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +10%
Stun
Spinning Smash 6 Spinning Smash Cooldown: 5 Turns
Swing the hammer, attacking all enemies and decreasing their Defense for 2 turns with a 50% chance. The damage increases according to your Defense.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Decrease DEF
area attack
Glacier Armor Glacier Armor Passive
Gains immunity against Continuous Damage and decreases the attacker's Attack Speed for 2 turns with a 50% chance when attacked.
Immunity Decrease ATK SPD

Others Infos

Where to Get
Craft Material
Awakening Material
Essence of Water (Mid) x 15 15
Essence of Water (Low) x 10 10
Essence of Magic (Mid) x 10 10
Essence of Magic (Low) x 5 5
Maximize Skills
Devilmon x 12 12

Rune Sets

Dano

1

Guard / Guard /Guard

SPD 2
DEF % 4
DEF % 6
Guard (2) - DEF +15%

Controle

0

Despair / Focus

SPD 2
HP % 4
ACC % 6
Despair (4) - Stun Rate +25% Focus (2) - ACC +20%

Tank

0

Guard / Guard /Guard

SPD 2
HP % 4
HP % 6
Guard (2) - DEF +15%