Grade (Natural)
Grade (Awakened)
Element Water
Family Living Armor
Type Defense
Awakened Bonus Increase Critical Rate by 15%.

General Review


0

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

0 Rates

Stats

35Level
6660HP
379ATK
509DEF
98SPD
40Level
9060HP
516ATK
692DEF
98SPD
Grade Grade Grade

Living Armor Water

Nickel

Living Armor Water (Nickel) Living Armor Water (Nickel)
Fire Water Wind Light Darkness

Skills

Pulverize 8 Pulverize
Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. The damage increases according to your Defense.
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +10%
Stun
Spinning Smash 6 Spinning Smash Cooldown: 5 Turns
Swing the hammer, attacking all enemies and decreasing their Defense for 2 turns with a 50% chance. The damage increases according to your Defense.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Decrease DEF
area attack
Glacier Armor Glacier Armor Passive
Gains immunity against Continuous Damage and decreases the attacker's Attack Speed for 2 turns with a 50% chance when attacked.
Immunity Decrease ATK SPD

Rune Sets

Dano

1

Guard / Guard /Guard

SPD 2
DEF % 4
DEF % 6
Guard (2) - DEF +15%

Controle

0

Despair / Focus

SPD 2
HP % 4
ACC % 6
Despair (4) - Stun Rate +25% Focus (2) - ACC +20%

Tank

0

Guard / Guard /Guard

SPD 2
HP % 4
HP % 6
Guard (2) - DEF +15%