GolemsWar
Leader Skill
Increases the HP of ally monsters with Water attribute by 30%.
7
Honorable Attack
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
5
Start Battle
Cooldown: 3 TurnsAttacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
4
Crush Iceberg
Cooldown: 4 TurnsGathers power for a strong, fast charge. The critical rate increases to 100% if the enemy's defense is weakened.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Awakened