Grade (Natural)
Grade (Awakened)
Element Water
Family Sniper Mk.I
Type Attack
Awakened Bonus Increases Critical Rate by 15%

General Review


3

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

1 Rates

Stats

35Level
6900HP
573ATK
420DEF
97SPD
40Level
9390HP
780ATK
571DEF
97SPD
Grade Grade Grade Grade

Sniper Mk.I Water

Covenant

Sniper Mk.I Water (Covenant) Sniper Mk.I Water (Covenant)
Fire Water Wind Light Darkness

Skills

3.8*{ATK}
Accurate Fire 7 Accurate Fire
Attacks the enemy to inflict damage that ignores all damage reduction effects.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
  • Lv.7 Damage +10%
ignore damage reduction
Suppressive Fire 6 Suppressive Fire Cooldown: 4 Turns
Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. The damage increases according the number of beneficial effects removed.
  • Lv.2 Damage 10%
  • Lv.3 Effect Rate +10%
  • Lv.4 Damage +15%
  • Lv.5 Effect Rate +20%
  • Lv.6 Cooltime Turn -1
remove benefical effect
Head Shot 3 Head Shot Cooldown: 5 Turns
Aims the enemy's head and inflicts damage that ignores the target's Defense.
  • Lv.2 Damage +25%
  • Lv.3 Cooltime Turn -1
ignore defense

Rune Sets

Early

0

Fatal / Blade

ATK % 2
CRIT DMG % 4
ATK % 6
Fatal (4) - ATK +35% Blade (2) - CRIT R +12% Suggest By Vank

Late

0

Rage / Blade

ATK % 2
CRIT DMG % 4
ATK % 6
Rage (4) - CRIT DMG +40% Blade (2) - CRIT R +12% Suggest By Vank