GolemsWar

Leader Skill
Increases the HP of ally monsters in the Dungeons by 38%.
5

Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
[[ATK * 2.0]]
6

Weaken
Cooldown: 4 TurnsAttacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with benefical effects for 2 turns with a 75% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate+10%
- Lv.5 Harmful Effect Rate+10%
- Lv.6 Cooltime Turn -1



[[ATK * 6.2]]
Updated on 4.0.5
5

Killing Wave
Cooldown: 5 TurnsAttacks with a group of bats. The damage increases if you are less wounded.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[[ATK * 1.0] * [ATTACK_CUR_HP_RATE * 0.6 + 1.2]]
Awakened