Water Warbear (Dagora) Water Warbear (Dagora) Water Warbear (Dagora)
Grade (Natural)
Grade (Awakened)
Element Water
Family Warbear
Type HP
Awakened Bonus New Skill [Spirit's Will]
Secondary Awakened Bonus Strengthen Skill [Crouch] and [Spirit's Will]

General Review


3

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

2 Rates
My Rate

Stats

35Level
8715HP
307ATK
444DEF
102SPD
40Level
11850HP
417ATK
604DEF
102SPD
35Level
9330HP
387ATK
484DEF
102SPD
40Level
12675HP
527ATK
659DEF
102SPD

Water Warbear (Dagora)

Fire Water Wind Light Darkness

Skills

Leader Skill Leader Skill
Increases the HP of ally monsters by 15%.
increase hp
[[ATK * 1.7] + [ATTACK_TOT_HP * 0.15]]
Thrash 7 Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with 50% chance. This attack will deal more damage according to your MAX HP.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
reduce attack bar
Crouch 5 Crouch Cooldown: 5 Turns
Recovers your HP by 30% and increases Defense for 2 turns.
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1
Increase DEF
recover hp

Awakened

Spirit's Will 4 Spirit's Will Passive (Cooldown: 9 Turns)
Revives with 30% HP at the last dying breath using the power of unbreakable will.
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1
self revive

Secondary Awakened

1.9*{ATK} + 0.18*{MAX HP}
Thrash 4 Thrash
Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has an 85% chance to reduce the enemy's Attack Bar by 25%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
reduce attack bar
Crouch 4 Crouch Cooldown: 3 Turns
Recovers your HP by 35% and increases Defense for 2 turns. Your MAX HP increases by 20% whenever you use [Crouch], and this effect accumulates up to 5 times.
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +5%
  • Lv.4 Recovery +10%
Increase DEF
recover hp
Spirit's Will Spirit's Will Passive (Cooldown: 6 Turns)
Counterattacks with a 50% chance when you receive damage, and revives with 30% of HP at the last dying breath using the power of unbreakable will.
Counter
self revive

Others Infos

Where to Get
Craft Material
Awakening Material
Essence of Water (Mid) x 5 5
Essence of Water (Low) x 15 15
Essence of Magic (Mid) x 5 5
Essence of Magic (Low) x 10 10
Maximize Skills
Devilmon x 10 10
Devilmon (Awakened) x 10 3
Devilmon (Secondary Awakened) x 10 6

Rune Sets

Arena

3

Energy / Energy /Energy

HP % 2
HP % 4
RES % 6
Energy (2) - HP +15%