GolemsWar

Leader Skill
Increases the Critical Rate of ally monsters by 16% in the Guild Battle.
Updated on 3.4.4
Awakened
6

Accurate Shot
Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Updated on 3.4.4
5

Piercing Arrow
Cooldown: 3 TurnsShoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
5

Wind Shot
Cooldown: 5 TurnsAttacks random enemies with arrows of high velocity to inflict damage that increases accoding to the ataque speed. Each arrow has a 50% chance to Silence the targets for 1 turn. The enemies under Silence effect won't be able to use skills with cooldown time excluding the passive skills.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1

Updated on 4.2.3