GolemsWar
![Skill: Leader Skill](/monsters/bearman/dagorr-s0.png)
Leader Skill
Increases the Defense of ally monsters with Wind attribute by 30%.
7
![Skill: Uppercut](/monsters/bearman/dagorr-s1.png)
Uppercut
Strikes and provokes the enemy for 1 turn with a 50% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
![Provoke](/images/status/D-provoke.png)
[[ATK * 3.8]]
2
![Skill: Cry of Battlefield](/monsters/bearman/dagorr-s2.png)
Cry of Battlefield
Cooldown: 4 TurnsIncreases the Attack Power of all allies for 2 turns and removes 2 harmful effects.
- Lv.2 Cooltime Turn -1
![Increase ATK](/images/status/B-increase-atk.png)
4
![Skill: Flashing Strike](/monsters/bearman/dagorr-s3.png)
Flashing Strike
Cooldown: 6 TurnsStrikes the enemy's camp to inflicts damage on all enemies, decreasing their Attack Bar by 30%.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
[[ATK * 4.2]]
Updated on 4.2.3
Awakened