Grade (Natural)
Grade (Awakened)
Element Wind
Family Dice Magician
Type Support
Awakened Bonus Leader Skill

General Review


4

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

1 Rates

Stats

35Level
7260HP
509ATK
460DEF
102SPD
40Level
9885HP
692ATK
626DEF
102SPD
Grade Grade Grade Grade

Dice Magician Wind

Morris

Dice Magician Wind (Morris) Dice Magician Wind (Morris)
Fire Water Wind Light Darkness

Skills

Roll Dice 5 Roll Dice
Roll 2 dices to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chance of landing a Glancing Hit. Instantly gains another turn if you get the same number.
  • Lv.2 Damage +5%
  • Lv3. Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Decrease DEF Increased chances of missing Unrecoverable
extra turn multiple strike
Update 4.2.3
Unlucky 7 6 Unlucky 7 Cooldown: 4 Turns
Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number.
  • Lv.2 Damage +5%
  • Lv3. Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Decrease ATK SPD Stun
area attack extra turn
To Live or To Die To Live or To Die Passive
Rolls 2 dice at the start of each turn if an ally die to revive all dead allies if you get the same number. The ally will be revived the more HP as the sum of the number increases.
revive
Update 3.7.2

Awakened

Leader Skill Leader Skill
Increase the Accuracy of ally monsters in the Arena by 40%.
increase accuracy

Rune Sets

Extra Turnos

0

Revenge / Violent

SPD 2
HP % 4
ACC % 6
Revenge (2) - Counterattack +15% Violent (4) - Get Extra Turn +22% Suggest By Nominuos

BATEDOR

0

Blade / Energy /Focus

ATK % 2
ATK % 4
HP % 6
Blade (2) - CRIT R +12% Energy (2) - HP +15% Focus (2) - ACC +20% Suggest By caveira93