GolemsWar
![Skill: Leader Skill](/monsters/golem/ragion-s0.png)
Leader Skill
Increases the HP of ally monsters with Wind attribute by 30%.
6
![Skill: Impact](/monsters/golem/ragion-s1.png)
Impact
Unleashs a shock wave that has a 25% chance to stun and 10% chance to provoke the enemy. This attack will deal more damage according to your Defense.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
![Stun](/images/status/D-stun.png)
Updated on 4.2.3
2
![Skill: Iron Defense](/monsters/golem/ragion-s2.png)
Iron Defense
Cooldown: 5 TurnsIncreases Defense for 3 turns and gives you Immunity against harmful effects. Additionally your Attack Bar increases by 50%.
- Lv.2 Cooltime Turn -1
![Immunity](/images/status/B-immunity.png)
![Increase DEF](/images/status/B-increase-def.png)
![Skill: Patrol](/monsters/golem/ragion-s3.png)
Patrol
PassiveDecreases the inflicted damage by 15% and counterattacks with a 20% chance.
![Counter](/images/status/B-counter.png)
Awakened