GolemsWar

Leader Skill
Increases the Critical Rate of ally monsters in the Arena by 33%.
6

Wound
Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%

6

Shatter
Cooldown: 4 TurnsAttacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Additionally your Attack Bar will increase by 10% each when the attack land as a Critical Hit.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime turn -1
- Lv.6 Cooltime turn -1

Updated on 3.4.4
5

Capture
Cooldown: 5 TurnsAttacks an enemy target 5 times to remove the benefical effect with each attack and stuns the enemy for 1 turn with a 30% chance. The chance of the enemy being stunned increases as the enemy's HP decreases after the attack. The stun is guaranteed if the enemy has 30% or less HP.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1

Updated on 3.8.6