GolemsWar
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![3-star 3-star](/images/star-on.png)
Ramahan (Defense)
Wind Inugami
Awakened Bonus: New Skill [Smother] Secondary Awakened Bonus: Strengthen Skill [Scratch] and [Seize]![Wind Inugami Avatar (Awakened (Secondary))](/monsters/inugami/ramahan-a2.png)
![Wind Inugami Avatar (Awakened)](/monsters/inugami/ramahan-a.png)
![Wind Inugami Avatar](/monsters/inugami/ramahan.png)
![Skill: Leader Skill](/monsters/inugami/ramahan-s0.png)
Leader Skill
Increases the Attack Speed of ally monsters with Wind attribute by 23%.
![Skill: Scratch](/monsters/inugami/ramahan-s1.png)
Scratch
Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +20%
![Decrease DEF](/images/status/D-decrease-def.png)
![Skill: Scratch](/monsters/inugami/ramahan-s1.png)
Scratch
Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns. This attack will deal more damage according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
![Decrease DEF](/images/status/D-decrease-def.png)
![Skill: Seize](/monsters/inugami/ramahan-s2.png)
Seize
Cooldown: 4 TurnsAttacks the enemy and removes all beneficial effects on the target.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
![Skill: Seize](/monsters/inugami/ramahan-s2.png)
Seize
Cooldown: 3 TurnsAttacks the enemy and removes all beneficial effects on the target. This attack will deal more damage according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
![Skill: Smother](/monsters/inugami/ramahan-s3.png)
Smother
Cooldown: 5 TurnsDeals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
![Skill: Smother](/monsters/inugami/ramahan-s3.png)
Smother
Cooldown: 4 TurnsDeals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.
- Lv.2 Damage +15%
- Lv.3 Cooltime Turn -1