Wind Inugami (Ramahan) Wind Inugami (Ramahan) Wind Inugami (Ramahan)
Grade (Natural)
Grade (Awakened)
Element Wind
Family Inugami
Type Defense
Awakened Bonus New Skill [Smother]
Secondary Awakened Bonus Strengthen Skill [Scratch] and [Seize]

General Review


2

Arena Ofense
Arena Defense
Dungeon
Farmer
Guild vs Guild
Trial of Ascension
Rift (Raid)

1 Rates
My Rate

Stats

35Level
7020HP
347ATK
517DEF
108SPD
40Level
9555HP
472ATK
703DEF
108SPD
35Level
7380HP
404ATK
597DEF
108SPD
40Level
10050HP
549ATK
812DEF
108SPD

Wind Inugami (Ramahan)

Fire Water Wind Light Darkness

Skills

Leader Skill Leader Skill
Increases the Attack Speed of ally monsters with Wind attribute by 23%.
increase attack speed
Scratch 8 Scratch
Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +20%
Decrease DEF
Seize 5 Seize Cooldown: 4 Turns
Attacks the enemy and removes all beneficial effects on the target.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
remove benefical effect

Awakened

Smother 4 Smother Cooldown: 5 Turns
Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases. 
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
extra turn

Secondary Awakened

Scratch 4 Scratch
Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns. This attack will deal more damage according to your Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
Decrease DEF
Seize 4 Seize Cooldown: 3 Turns
Attacks the enemy and removes all beneficial effects on the target. This attack will deal more damage according to your Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
remove benefical effect
Smother 3 Smother Cooldown: 4 Turns
Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.
  • Lv.2 Damage +15%
  • Lv.3 Cooltime Turn -1
extra turn

Others Infos

Where to Get
Craft Material
Awakening Material
Essence of Wind (Mid) x 15 15
Essence of Wind (Low) x 10 10
Essence of Magic (Mid) x 10 10
Essence of Magic (Low) x 5 5
Maximize Skills
Devilmon x 11 11
Devilmon (Awakened) x 11 3
Devilmon (Secondary Awakened) x 11 8

Rune Sets

Debuff

0

Swift / Focus

ATK % 2
ATK % 4
ACC % 6
Swift (4) - SPD +25% Focus (2) - ACC +20%