GolemsWar
8
Throwing Axe
Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.
- Lv.2 Damage + 5%
- Lv.3 Damage + 5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage + 10%
- Lv.7 Damage + 10%
- Lv.8 Harmful Effect Rate +20%
[[ATK * 3.7]]
5
Crushing Armor
Cooldown: 4 TurnsAttacks an enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[[ATK * 1.0] * [ATTACK_CUR_HP_RATE * 3.5 + 4.0]]
7
Firing Axe
Cooldown: 6 TurnsThrows 5 axes randomly. Each attack has a 30% chance to inflict Continuous Damage for 3 turns.
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Cooltime Turn -1
[[ATK * 2.0]]
Awakened