GolemsWar
Leader Skill
Increases the Attack Power of ally monsters with Fire attribute by 35%.
Awakened
6
Magic Arrow
Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
[[ATK * 3.7]]
5
Wedge Arrow
Cooldown: 4 TurnsDrives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[[ATK * 2.9]]
7
Hell Flame Arrow
Cooldown: 6 TurnsAttacks all enemies 2 times with burning arrows and inflicts Continuous Damage for 3 turns with a 35% chance on each attack.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
- Lv.7 Cooltime Turn -1
[[ATK * 2.0]]