GolemsWar
Leader Skill
Increases the Critical Rate of ally monsters by 19%.
Awakened
5
Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
[[ATK * 3.0]]
2
Fever Time
Cooldown: 4 TurnsIncreases the Attack Power and critical rate of all allies for 2 turns.
- Lv.2 Cooltime Turn -1
4
Kindness Gone Wrong
Cooldown: 5 TurnsInflicts damage proportionate to your MAX HP on all enemies and removes the harmful effect and benefical effect on the enemies with a 50% chance. Each enemy is put to sleep for the number of turns equal to the number of effects removed.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
[[ATTACK_TOT_HP * 0.28]]
Updated on 3.7.2