GolemsWar
![Skill: Leader Skill](/monsters/dice-magician/ludo-s0.png)
Leader Skill
Increase the Defense of ally monsters in the Arena by 33%.
![Skill: Roll Dice](/monsters/dice-magician/ludo-s1.png)
Roll Dice
Roll 2 dices to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chance of landing a Glancing Hit. Instantly gains another turn if you get the same number.
- Lv.2 Damage +5%
- Lv3. Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
![Decrease DEF](/images/status/D-decrease-def.png)
![Increased chances of missing](/images/status/D-increase-miss.png)
![Unrecoverable](/images/status/D-unrecoverable.png)
![Skill: Unlucky 7](/monsters/dice-magician/ludo-s2.png)
Unlucky 7
Cooldown: 4 TurnsRolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number.
- Lv.2 Damage +5%
- Lv3. Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
![Decrease ATK SPD](/images/status/D-decrease-atk-spd.png)
![Stun](/images/status/D-stun.png)
![Skill: Roll Again](/monsters/dice-magician/ludo-s3.png)
Roll Again
PassiveRolls 1 dice at the start of each turn. The damage inflicted to the enemy will be increase up to 70% when attacking if the number of the dice is large, and the damage inflicted by the enemy will be reduced up to 70% when attacked if the number of the dice is small. The effect is not accumulated with other.