GolemsWar
Leader Skill
Increases the Attack Power of ally monsters with Fire attribute by 30%.
Awakened
6
Grim Scythe
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +10%
- Lv.6 Damage +15%
5
Deadly Swing
Cooldown: 4 TurnsInflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
4
Living Hell
Cooldown: 5 TurnsCreates a living hell for the enemies and inflicts Constant Damage and disturbs the enemy's HP recovery for 3 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1