GolemsWar

4-star 4-star 4-star 4-star

Duamutef (Defense) 

Fire Horus

Awakened Bonus: Leader Skill
Fire Horus Avatar (Awakened) Fire Horus Avatar
Fire Water Wind Light Darkness
Skill: Leader Skill

Leader Skill

Increases the HP of ally monsters in the Arena by 33%.

increase hp
Awakened
7 Skill: Overpower

Overpower

Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%
reduce attack bar
[[ATK * 3.8]]
3 Skill: Defensive Stance

Defensive Stance

Cooldown: 5 Turns

Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.

  • Lv.2 Damage +15%
  • Lv.3 Cooltime Turn -1
Increased CRI Resist Increase DEF
6 Skill: Strategic Prevention

Strategic Prevention

Cooldown: 4 Turns

Attacks an enemy to set the Attack Bar to 0 with a 70% chance and stunning it for 1 turn. The damage of this skill increases accordingly to your Defense.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +20%
  • Lv.6 Cooltime Turn -1
Stun
reduce attack bar
[[ATK * 3.0] + [DEF * 3.0]] Updated on 3.7.2