GolemsWar
Leader Skill
Increases the Accuracy of ally monsters in the Dungeons by 55%.
5
Crushing Blow
Smashes the enemy and provoke the target for 1 turn with a 50% chance. The damage of this skill is proportionate to your MAX HP and. And this attack will Increase your attack speed for 2 turns if it lands as a critical hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
[[ATK * 1.1] + [ATTACK_TOT_HP * 0.18]]
Updated on 4.2.3
Awakened
3
Meditate
Cooldown: 5 TurnsRecovers 40% of the MAX HP through meditation. This skill will heal the ally with the lowest HP ratio instead, if your HP is more than 50%.
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
[[ATTACK_TOT_HP * 0.40 FIXED]]
Updated on 3.2.3
6
Trick of Wind
Cooldown: 5 TurnsAttacks the enemies with the spell for the power of the wind and decreases the Defense with 50% chance. The Attack Power increases as your MAX HP increases.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.6 Cooltime Turn -1
[[ATTACK_TOT_HP * 0.30]]