GolemsWar

Leader Skill
Increases the Attack Power of ally monsters in the Dungeons by 33%.
Awakened
5

Combat Knife
Swing a dagger to attack the enemy 2 times and subsequently increases your Attack Power for the next 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +15%
6

Sharp Strike
Cooldown: 4 TurnsAttacks an enemy and inflicts Continuous Damage for 2 turns. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1


Updated on 5.2.2
5

Dagger Dash
Cooldown: 4 TurnsSwiftly attacks an enemy 3 times with each attack inflicting Continuous Damage for 1 turn. If this attack lands as a Critical Hit, it will disturb the target's HP recovery for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1

